GIFs for your Steam store page: the 5 MB and 15 MB rules, and a budget that fits

We ship four apps on Steam, so we’ve been through the store page editor more than once. Here are the size rules from the Steamworks documentation, a budget that works, and a real 5 MB fit.

The rules, from the Steamworks documentation

Steam store page limits, checked 16 Sep 2026 against the official pages linked in each row.
WhatLimitSource
Any single image or GIF in the written descriptionsmaller than 5 MBSteamworks Documentation — Store Page Written Description
“ensure that any images are smaller than 5MB”
All screenshots and GIFs in the description togetherbelow 15 MBSteamworks Documentation — Store Page Written Description
“please keep the total file size of all your screenshots and GIFs below 15MB”
Screenshots (the gallery, not the description)1920×1080 minimum, 16:9, at least 5Steamworks Documentation — Standard store graphical assets
“1920x1080 minimum. 16:9 aspect ratio”

The two numbers to design around are 5 MB per image and 15 MB for everything in the description together. The description column on the store page is narrower than the screenshots above it, so a GIF wider than the column is downscaled by the browser and wastes bytes.

The Steamworks page also advises keeping text out of images, because text baked into a GIF has to be re-made for every language you localise into. That matches our experience: a GIF that shows the feature working needs no caption.

A budget that fits

15 MB across a description is less than it sounds. A workable split:

SlotBudgetNotes
Hero GIF at the top4.5 MBThe one people see. Give it the most bytes.
Three feature GIFs2.5 MB eachOne feature per GIF, 4–6 seconds, a clean loop.
Static screenshots in the description3 MB totalPNG or JPG; they count toward the 15 MB.

That’s 15 MB exactly, so target a little under each figure.

What a 5 MB GIF at 616 px looks like

We tested with two Blender Foundation clips (CC BY 3.0), 6 seconds each, using Simple GIF Maker’s command-line mode with a 5 MB target, starting from 616 px wide (about the width of the description column) at 15 fps. Real results on an 8-core desktop, 16 Sep 2026:

ClipWhat the app reportedResultTime
Big Buck Bunny, 6 s (bright, detailed)616 -> 436px wide, 15 -> 12 fps, 256 -> 160 colors -> 4.87 MB (target 5.00 MB)4.87 MB18 s
Sintel trailer, 6 s (darker, flatter)616 -> 492px wide, 15 -> 13 fps, 256 -> 192 colors -> 4.73 MB (target 5.00 MB)4.73 MB8 s

Six seconds of bright, detailed footage at full description width doesn’t fit in 5 MB; the app had to come down to 436 px and 12 fps. The darker clip kept more. In practice this means:

  • Trim hard. Four seconds of one feature beats eight seconds of wandering. Our length measurements show a 5-second clip at roughly half the size of a 10-second one at the same settings.
  • Crop to the action. A 616-px crop of the interesting part of the screen is sharper than the whole window shrunk to 616 px, and it compresses better because there’s less detail.
  • 12–15 fps is enough for gameplay GIFs on a store page. 24 fps costs about 1.5× the bytes for motion nobody studies.
  • Loop cleanly. Pick in and out points where the scene matches, so the loop doesn’t jump. The app’s thumbnail timeline makes the join easy to see.
Simple GIF Maker
Simple GIF Maker's main window with a forest clip loaded: the source view, a thumbnail timeline with in and out points, and the output panel with GIF selected, size and motion controls and the Export button
Trim on the thumbnail timeline, crop, type 4.5 MB as the target, and the preview shows the real encode before you export.

Which slots take animation

Check the current Steamworks documentation for which description slots accept animated images; that detail changes and we only quote what we could read on the day we checked. The app exports GIF and animated WebP from the same trim, so either format is one dropdown away.

One export per slot

Type 4.5 MB, trim, export; type 2.5 MB, trim, export. The size target and the true preview mean each GIF is made once, not encoded and re-encoded until it squeezes under the line. Simple GIF Maker runs on Windows and on SteamOS/Linux in Desktop Mode, never uploads your footage, and is a one-time purchase on Steam.